Editing Category:Landscape

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==Common Issues==
==Common Issues==
These are some of the most common issues you will encounter when using the Landscape editor.
===Editor won't let you alter the terrain===
===Editor won't let you alter the terrain===
Make sure that the Edit Colors checkbox is unchecked. If it is, it may be that you are trying to edit one of the outer cells in the Render window. By default, the Geck renders a 5x5 grid of cells in the Render window. When using the Landscape editor, the Geck will not allow you to make edits to any of the cells around the outside edge. This is to prevent unintentional edits and errors from occurring. (Note that changes to inner cells may still bleed over to these outer cells but will not affect cells that aren't currently being rendered.) To see which cell you are trying to edit, turn on cell borders ('''"B"'''). To edit this cell, move the cell closer to the center of the Render window. The window will 'flash' as it renders the new set of cells. You should now be able to edit the cell.
Make sure that the Edit Colors checkbox is unchecked. If it is, it may be that you are trying to edit one of the outer cells in the Render window. By default, the Geck renders a 5x5 grid of cells in the Render window. When using the Landscape editor, the Geck will not allow you to make edits to any of the cells around the outside edge. This is to prevent unintentional edits and errors from occurring. (Note that changes to inner cells may still bleed over to these outer cells but will not affect cells that aren't currently being rendered.) To see which cell you are trying to edit, turn on cell borders ('''"B"'''). To edit this cell, move the cell closer to the center of the Render window. The window will 'flash' as it renders the new set of cells. You should now be able to edit the cell.
===Render window won't render new cells when panning===
===Render window won't render new cells when panning===
When using the Landscape editor, you will find that, at times, the Render window will not render new cells when you pan, making it impossible to edit nearby cells. To fix this, close the Landscape editor ('''"H"''') and left-click the terrain mesh to select it (not an object located on the mesh!). If you have an object selected in the Render window before turning on landscape editing, the Render window will not allow you to pan to new cells.
When using the Landscape editor, you will find that, at times, the Render window will not render new cells when you pan, making it impossible to edit nearby cells. To fix this, close the Landscape editor ('''"H"''') and left-click the terrain mesh to select it (not an object located on the mesh!). If you have an object selected in the Render window before turning on landscape editing, the Render window will not allow you to pan to new cells.
  Note that this fact can be turned to your advantage: if you want to get a look at your landscape from a distance, select an object in the Render window and switch to landscape editing mode ('''"H"'''). The cells will no longer be unloaded when you pan away from the active cells. The normal behavior is for these cells to be unloaded and new cells rendered (made active).
  Note that this fact can be turned to your advantage: if you want to get a look at your landscape from a distance, select an object in the Render window and switch to landscape editing mode ('''"H"'''). The cells will no longer be unloaded when you pan away from the active cells. The normal behavior is for these cells to be unloaded and new cells rendered (made active).
===Editor won't let you paint new landscape textures===
===Editor won't let you paint new landscape textures===
[[image:LandscapeTextureViewer.png|thumb|right|Landscape textures by quad]]
[[image:LandscapeTextureViewer.png|thumb|right|Landscape textures by quad]]

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