Difference between revisions of "Category:Game Effects"
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Game effects are special | Game effects are special consequences that can be attached to objects. They can protect an actor from radiation, poison an actor struck by an attack, etc. | ||
The foundation of all Game effects are Base Effects. An Ingestible, Actor Effect, or Object Effect is build from a Base Effects. Then the Actor effect can be applied to an actor, the Object Effect can be put onto a weapon or armor, or the Ingestible Effect can be put onto a chem. | The foundation of all Game effects are Base Effects. An Ingestible, Actor Effect, or Object Effect is build from a Base Effects. Then the Actor effect can be applied to an actor, the Object Effect can be put onto a weapon or armor, or the Ingestible Effect can be put onto a chem or food item. | ||
[[Category:Objects]] |