Difference between revisions of "Cast"
clarified that Cast does not work in GECK
imported>Geckbot m (Robot: Automated text replacement (-\[\[Category:(.*?)\(GECK 1.0\)\]\] +Category:\1(GECK 1.1))) |
imported>Zumbs (clarified that Cast does not work in GECK) |
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{{Function | |||
[ | |origin = GECK1 | ||
|summary = Leftover from Oblivion | |||
Cast WellRestedSpell Player | |name = Cast | ||
|returnVal = 0, 1 | |||
|returnType = void | |||
|referenceType = [ActorID,ActivatorID] | |||
|arguments = | |||
{{FunctionArgument | |||
|Name = EffectID | |||
|Type = ref | |||
|Optional = n | |||
}}{{FunctionArgument | |||
|Name = TargetRefID | |||
|Type = ref | |||
|Optional = y | |||
}} | |||
|example = Cast WellRestedSpell Player | |||
}} | |||
==Notes== | ==Notes== | ||
*This function is unused in the default game | *This function is unused in the default game. Even though scripts will still compile using the above syntax, nothing happens when Cast is invoked. Use [[CastImmediateOnSelf]] instead. | ||
=='''See Also'''== | =='''See Also'''== |