Difference between revisions of "Bethsoft Tutorial Non-NPC population"
Bethsoft Tutorial Non-NPC population (edit)
Revision as of 02:48, 11 January 2009
, 02:48, 11 January 2009Protected "Bethsoft Tutorial Non-NPC population": these can be edited, but shouldn't be moved [move=sysop]
imported>Murphymurphy |
imported>DragoonWraith m (Protected "Bethsoft Tutorial Non-NPC population": these can be edited, but shouldn't be moved [move=sysop]) |
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#Set the lock difficulty to Hard, and check the Persistent Reference box on the door. | #Set the lock difficulty to Hard, and check the Persistent Reference box on the door. | ||
#Drag a "'''DefaultUnlockTermWall3Hard'''" object from the object window into the render window. | #Drag a "'''DefaultUnlockTermWall3Hard'''" object from the object window into the render window. | ||
#Place the terminal against the wall next to the door and press the '''"-"''' key with the terminal | #Place the terminal against the wall next to the door and press the '''"-"''' key with the terminal selected. This will bring up the batch operation window. | ||
#Select the "Set Linked Ref" option, then "Select reference in render window." | #Select the "Set Linked Ref" option, then "Select reference in render window." | ||
#The cursor will become a red crosshair.[[Image:Cursor_no_target.jpg]] | #The cursor will become a red crosshair.[[Image:Cursor_no_target.jpg]] | ||
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#Press '''ctrl+f''' to open the find and replace window. | #Press '''ctrl+f''' to open the find and replace window. | ||
#Swap "LvlTurretCeilingMountBase" with a "'''crTurretCeiling02'''" object. | #Swap "LvlTurretCeilingMountBase" with a "'''crTurretCeiling02'''" object. | ||
#The turret is probably | #The turret is probably above the ceiling. Line it up properly with the base. | ||
#Rotate the turret if you want it to point in a certain direction. | #Rotate the turret if you want it to point in a certain direction. | ||
#With the turret selected, ctrl+f again and swap this turret out for a "'''LvlTurretCeiling768Raider'''" Object. | #With the turret selected, ctrl+f again and swap this turret out for a "'''LvlTurretCeiling768Raider'''" Object. |