Difference between revisions of "Bethsoft Tutorial Non-NPC population"

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Protected "Bethsoft Tutorial Non-NPC population": these can be edited, but shouldn't be moved [move=sysop]
imported>Murphymurphy
imported>DragoonWraith
m (Protected "Bethsoft Tutorial Non-NPC population": these can be edited, but shouldn't be moved [move=sysop])
 
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#Set the lock difficulty to Hard, and check the Persistent Reference box on the door.
#Set the lock difficulty to Hard, and check the Persistent Reference box on the door.
#Drag a "'''DefaultUnlockTermWall3Hard'''" object from the object window into the render window.  
#Drag a "'''DefaultUnlockTermWall3Hard'''" object from the object window into the render window.  
#Place the terminal against the wall next to the door and press the '''"-"''' key with the terminal is selected. This will bring up the batch operation window.
#Place the terminal against the wall next to the door and press the '''"-"''' key with the terminal selected. This will bring up the batch operation window.
#Select the "Set Linked Ref" option, then "Select reference in render window."
#Select the "Set Linked Ref" option, then "Select reference in render window."
#The cursor will become a red crosshair.[[Image:Cursor_no_target.jpg]]  
#The cursor will become a red crosshair.[[Image:Cursor_no_target.jpg]]  
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#Press '''ctrl+f''' to open the find and replace window.  
#Press '''ctrl+f''' to open the find and replace window.  
#Swap "LvlTurretCeilingMountBase" with a "'''crTurretCeiling02'''" object.
#Swap "LvlTurretCeilingMountBase" with a "'''crTurretCeiling02'''" object.
#The turret is probably in the ceiling above the ceiling.  Line it up properly with the base.
#The turret is probably above the ceiling.  Line it up properly with the base.
#Rotate the turret if you want it to point in a certain direction.
#Rotate the turret if you want it to point in a certain direction.
#With the turret selected, ctrl+f again and swap this turret out for a "'''LvlTurretCeiling768Raider'''" Object.  
#With the turret selected, ctrl+f again and swap this turret out for a "'''LvlTurretCeiling768Raider'''" Object.