Difference between revisions of "Bethsoft Tutorial Layout"
→Laying out the Rest of the Cell
imported>Asonofashadow |
imported>Jimbob L. Greaves |
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<blockquote>If you want to get a better idea of what your cell looks like you can drop in a few temp lights to give the scene some depth. We'll cover lighting in more depth in the [[Bethsoft_Tutorial_Lighting|Lighting Tutorial]] later in this tutorial series.</blockquote> | <blockquote>If you want to get a better idea of what your cell looks like you can drop in a few temp lights to give the scene some depth. We'll cover lighting in more depth in the [[Bethsoft_Tutorial_Lighting|Lighting Tutorial]] later in this tutorial series.</blockquote> | ||
[[Image:Overall_Layout01.jpg|thumb|650px|center|The Cave Entrance and Utility portions of Vault 74 (Note: The cave piece that connects to the Vault door is mislabeled, it is a "CaveHallVaultTrans01", not a "VURmGearExitR01". | [[Image:Overall_Layout01.jpg|thumb|650px|center|The Cave Entrance and Utility portions of Vault 74. (Note: The cave piece that connects to the Vault door is mislabeled, it is a "CaveHallVaultTrans01", not a "VURmGearExitR01". Also, as these images are taken from the 3D render window some of the red lines are actually further away from the camera than others as the selection boxes are also 3D.]] | ||
[[Image:Overall_Layout02.jpg|650px|thumb|center|The Galley and Room portions of Vault 74 (Note: The Galley runs down the centre two squares of the larger room)]] | [[Image:Overall_Layout02.jpg|650px|thumb|center|The Galley and Room portions of Vault 74 (Note: The Galley runs down the centre two squares of the larger room)]] | ||