Difference between revisions of "Bethsoft Tutorial Layout"

1 byte removed ,  22:20, 11 December 2008
imported>Asonofashadow
imported>Asonofashadow
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We will set the grid settings now. Click Mouse 2 or (RMB) on the render window which will bring up options. Then click Render Window Properties. The next step is to click the Movement tab. Please make sure for the purposes of this tutorial that Snap to Grid field setting is set to 128, if not change it now. You can also change your Snap to Angle setting now, if it is not already set to 45.
We will set the grid settings now. Click Mouse 2 or (RMB) on the render window which will bring up options. Then click Render Window Properties. The next step is to click the Movement tab. Please make sure for the purposes of this tutorial that Snap to Grid field setting is set to 128, if not change it now. You can also change your Snap to Angle setting now, if it is not already set to 45.


Snap Settings: http://img202.imagevenue.com/aAfkjfp01fo1i-14007/loc31/46832_gridsnap_122_31lo.JPG
Snap Settings: http://img202.imagevenue.com/aAfkjfp01fo1i-5078/loc31/46832_gridsnap_122_31lo.JPG


<blockquote>The GECK uses a proprietary units system which is neither metric or U.S.  This units system snaps cleanly at units of eight.  When dealing with snapping, a good rule of thumb is to work at the largest snap setting available.  Most Fallout 3 kits work well with a snap setting of 128 units.</blockquote>
<blockquote>The GECK uses a proprietary units system which is neither metric or U.S.  This units system snaps cleanly at units of eight.  When dealing with snapping, a good rule of thumb is to work at the largest snap setting available.  Most Fallout 3 kits work well with a snap setting of 128 units.</blockquote>