Difference between revisions of "Bethsoft Tutorial Layout"

222 bytes added ,  22:01, 11 December 2008
imported>Henning
imported>Henning
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<blockquote>If you want to get a better idea of what your cell looks like you can drop in a few temp lights to give the scene some depth.  We'll cover lighting in more depth in the [[Bethsoft_Tutorial_Lighting|Lighting Tutorial]] later in this tutorial series.</blockquote>
<blockquote>If you want to get a better idea of what your cell looks like you can drop in a few temp lights to give the scene some depth.  We'll cover lighting in more depth in the [[Bethsoft_Tutorial_Lighting|Lighting Tutorial]] later in this tutorial series.</blockquote>


[[Image:Overall_Layout01.jpg|thumb|650px|center|The Cave Entrance and Utility portions of Vault 74]]  
[[Image:Overall_Layout01.jpg|thumb|650px|center|The Cave Entrance and Utility portions of Vault 74 (Note: The cave piece that connects to the Vault door is mislabeled, it is a "CaveHallVaultTrans01", not a "VURmGearExitR01". Some of the other unlabeled pieces are "VURmColR01", "VURmWall03R", and "VURmSunkenStairsR01") ]]  
[[Image:Overall_Layout02.jpg|650px|thumb|center|The Galley and Room portions of Vault 74]]
[[Image:Overall_Layout02.jpg|650px|thumb|center|The Galley and Room portions of Vault 74]]


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