Difference between revisions of "Bethsoft Tutorial GECK Setup"

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[[:Category:Getting_Started|<<<BACK]]'''|---|[[Bethsoft_Tutorial_Layout|NEXT>>>]]
[[:Category:Getting_Started|<<<BACK]]'''|---|[[Bethsoft_Tutorial_Layout|NEXT>>>]]
==Installazione/Download==
 
{{Template:Community_Wiki}}
 
 
==Download==
[[image:geck_dl_page.png|right]]
Fallout 3 and Fallout: New Vegas use slightly different versions of the GECK, so make sure you download the correct version. You can download the GECK from the [http://fallout.bethsoft.com/eng/downloads/geck.php Official Site], or via direct download below.
===Fallout 3 GECK and Patch===
''
As of 26 May 2009, the GECK has been patched to version 1.5''
* Download the Fallout 3 GECK [http://download.zenimax.com/fallout/3/geck/Fallout3_GECK.exe here].
* Download and install the latest patch [http://download.zenimax.com/fallout/3/geck/Fallout3_GECK_1.5_Update.exe here].
===Fallout: New Vegas GECK===
* Download the Fallout: New Vegas GECK [http://download.zenimax.com/fallout/nv/geck/GECK_NVE_v1.4.zip here].
 
==Install==
[[image:GECKinstaller.jpg|250px|right]]
[[image:GECKinstaller.jpg|250px|right]]
* Scarica e installa l'ultima patch disponibile [http://fallout.bethsoft.com/eng/downloads/patches.html qui]
* Locate the GECK installer and run the file.
* Scarica il G.E.C.K. [http://static.bethsoft.com/fo3/geck.zip qui]
* When prompted, be sure that the installation directory for the GECK matches where your retail version of Fallout 3 or Fallout: New Vegas is installed.
* Decomprimi il file e avvia l'installazione del G.E.C.K.
* '''NOTE''': If you are using the Steam version of Fallout 3\FONV, the proper installation directory should be something like:
* Una volta avviato, assicurati che la directory di installazione del G.E.C.K. coincida con quella di Fallout 3.
* '''NOTA BENE''': Se usi la versione di Fallout 3 per Steam, la directory di installazione è la seguente:
  C:\Program Files\Valve\Steam\steamapps\common\Fallout 3
  C:\Program Files\Valve\Steam\steamapps\common\Fallout 3
or
C:\Program Files\Valve\Steam\steamapps\common\Fallout New Vegas
* If you are using a 64bit system, these may be located in
C:\Program Files(x86)\...
* '''MISSING .DLL''': If you get a message like this
This application has failed to start because libvorbisfile.dll was not found. Re-installing the application may fix this problem.
then it is in the wrong folder. Libvorbisfile.dll is located in the FO3/FONV directory.
* '''NOTE''': If you are using Windows Vista or Windows 7 it is recommended that you install FO3/FONV and the matching versions of the Geck in a folder other than Program Files or Program Files (x86). These folders are protected by the operating system and require you to take additional steps when creating and using mods. If you have already installed them into one of these folders, either uninstall them and reinstall them into a location like C:\Games or C:\Fallout, or, when using the Geck, always run it as the administrator. See the note below under Loading and Testing Your Plugin for more information.
* '''WARNING''': The G.E.C.K. is for modding the PC version only. You cannot use it to mod the X-Box 360 or PS3 console versions of the game.


==Crea il tuo Plugin==
==Creating your plugin==
[[image:geckdatadialog.jpg|250px|right]]
[[image:geckdatadialog.jpg|250px|right]]
* Lancia GECK.exe dalla cartella d'installazione di Fallout 3
* Launch GECK.exe from your Fallout 3/FONV installation directory
* Dalla barra degli strumenti principale, apri ''File>Data''
* From the main toolbar, open ''File>Data''
* Seleziona '''"Fallout3.esm"''' cliccando due volte e poi clicca su OK per continuare
* Select '''"Fallout3.esm"''' or '''"FalloutNV.esm"''' by double clicking it and OK to load
<blockquote>
Loading the .esm may take several minutes.  You should be able to view the loading progress at the bottom of the GECK window.
</blockquote>
* Once loaded, press save [[image:gecksave.jpg]]
<blockquote>
<blockquote>
Caricare il file .esm può richiedere diversi minuti. dovresti riuscire a vedere la percentuale di caricamento nella parte bassa della finestra del G.E.C.K.
From here on, unless stated otherwise, assume that when we talk about Fallout 3, we are talking about either version of the game. Not all features may be available in both versions of the editor, so there may be some discrepancies when adapting instructions from one version to the other. If you come across any discrepancies, you can help out by updating the wiki accordingly.
</blockquote>
</blockquote>
* Una volta caricato, premi 'Save' [[image:gecksave.jpg]]
* Because no active plugin is loaded, you'll be prompted to create a new plugin
* Poichè non è attivo nessun plugin, ti sarà richiesto di crearne uno
* Choose a name for your new *.esp file, OK to save
* Scegli un nome per il nuovo file *.esp e clicca OK per salvare
<blockquote>
<blockquote>
Se hai intenzione di proseguire con questa serie di tutorial, ti consigliamo di salvare il plugin con il nome "''Vault74.esp''".
If you're planning to move on to the other tutorials in this series, you might want to name your plugin "''Vault74.esp''".
</blockquote>
</blockquote>
** Da questo momento, dovrai settare questo plugin come attivo quando carichi il file Fallout3.esm
** From now on, you will set this as your active file when you load Fallout3.esm
** I cambiamenti verranno salvati sul file attivo. Questo sarà il tuo mod personale.
** Your changes will be saved to your active file. This will be your mod distributable.
** Possono essere caricati più di un plugin, ma soltanto uno può essere quello attivo.
** Multiple plugins may be loaded, but only one may be active.
* Chiudi il G.E.C.K. andando su ''File>Exit'', impareremo come caricare il nostro nuovo plugin (.esp file)
* Close the GECK by going to ''File>Exit'', and we'll learn how to load our new plugin (.esp file)


==Loading and testing your plugin==
==Loading and testing your plugin==
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