Difference between revisions of "Bethsoft Tutorial Finalize and Connect"
Bethsoft Tutorial Finalize and Connect (edit)
Revision as of 02:48, 11 January 2009
, 02:48, 11 January 2009Protected "Bethsoft Tutorial Finalize and Connect": these can be edited, but shouldn't be moved [move=sysop]
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imported>DragoonWraith m (Protected "Bethsoft Tutorial Finalize and Connect": these can be edited, but shouldn't be moved [move=sysop]) |
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[[Category: | [[Category:Tutorials]] | ||
[[Category:Building_and_Editing]] | [[Category:Building_and_Editing]] | ||
[[Category:Getting Started]] | [[Category:Getting Started]] | ||
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Double-click your newly-positioned teleport marker. You will be prompted to load the connected door; choose "Yes". Once the Vault 74 exterior cell has loaded, select the connected door. Move/Rotate this marker to make sure the player will face away from the Vault door and is not intersecting the ground or any other geometry. | Double-click your newly-positioned teleport marker. You will be prompted to load the connected door; choose "Yes". Once the Vault 74 exterior cell has loaded, select the connected door. Move/Rotate this marker to make sure the player will face away from the Vault door and is not intersecting the ground or any other geometry. | ||
<blockquote> An easy way to make sure things are set on the ground is to move them slightly off | <blockquote> An easy way to make sure things are set on the ground is to move them slightly off the ground/floor and hit the "F" key, this will drop them to the floor. The '''"G"''' hotkey is another new GECK feature, which moves objects up at very small increments.</blockquote> | ||
The entrance to our Vault is now able accessible to the player, but only the player. Creatures and NPCs will need the help of the navmesh to use this door. | The entrance to our Vault is now able accessible to the player, but only the player. Creatures and NPCs will need the help of the navmesh to use this door. |