Difference between revisions of "Begin"

470 bytes added ,  11:58, 28 June 2014
Added NVSE Function blocktype
imported>Quarn
imported>Odessa
(Added NVSE Function blocktype)
 
(3 intermediate revisions by 3 users not shown)
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|Run once when actor starts specified package  
|Run once when actor starts specified package  
|-  
|-  
|[[OnGrab]]
|
| Run once when the scripted object is grabbed by the player
|-
|[[OnRelease]]  
|[[OnRelease]]  
|  
|  
|  
| Run once when the scripted object is released from player grab
|-
|-
|[[OnReset]]  
|[[OnReset]]  
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|  
|  
|Special block type used only by Magic Effect scripts
|Special block type used only by Magic Effect scripts
|-
|[[OnFire]]
|
|Run once when the scripted weapon is fired (New Vegas only)
|
|-
|[[OnNPCActivate]]
|
|Run once when object is activated by an NPC (Untested; New Vegas only)
|-
|[[Function]]
|{ Arguments (optional) }
|Special block type used only by [[User Defined Function]] scripts ([[New Vegas Script Extender|NVSE]] only)
|}
|}


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