Auto Aim Settings
Revision as of 21:01, 5 January 2009 by imported>SnakeChomp (Reformat and add default values)
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< [[::Settings|Settings]]
These settings control the behavior of the auto aim feature. The game engine relies on the auto aim feature to direct the player's shots towards the cross hairs. Without auto aim, the bullet follows the path where the weapon barrel is pointing. Unfortunately, the barrels for most weapons are not aligned to shoot directly at the cross hair. Auto aim corrects this up to a certain distance, but beyond this distance bullets will fly off course. This is most noticeable with the sniper rifle. You must aim at the targets waist in order to hit their head when shooting at long range because auto aim is not functional at that distance with default settings.
Setting | Default | Description |
fAutoAimMaxDegrees | 3 | The value of this setting has an unknown effect on gameplay |
fAutoAimMaxDegrees3rdPerson | 10 | The value of this setting has an unknown effect on gameplay |
fAutoAimMaxDegreesMelee | 90 | The value of this setting has an unknown effect on gameplay |
fAutoAimMaxDegreesMiss | 3 | The value of this setting has an unknown effect on gameplay |
fAutoAimMaxDegreesVATS | 15 | The value of this setting has an unknown effect on gameplay |
fAutoAimMaxDistance | 1800 | Configures the working distance of Auto Aim in 1st person mode. A red cursor while targeting a hostile character indicates that auto aim will guide your shots towards the targeted body part. |
fAutoAimMeleeChaseMult | 1 | The value of this setting has an unknown effect on gameplay |
fAutoAimMissRatioHigh | 1.3 | The value of this setting has an unknown effect on gameplay |
fAutoAimMissRatioLow | 1 | The value of this setting has an unknown effect on gameplay |
fAutoAimScreenPercentage | 10 | The value of this setting has an unknown effect on gameplay |