Difference between revisions of "Auto Aim Settings"
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|Name = fAutoAimScreenPercentage | |Name = fAutoAimScreenPercentage | ||
|Default = 10 | |Default = 10 | ||
|Description = The "area" of the screen in which auto aim will activate, radiating out from the cross-hair. The higher the value, the farther your cross-hair can be from the target and still have bullets "track" towards them. Maximum effective value appears to be 200 (not this value doesn't seem to be actual percentage). Setting this value to 0 "removes" auto aim. | |Description = The "area" of the screen in which auto aim will activate, radiating out from the cross-hair. The higher the value, the farther your cross-hair can be from the target and still have bullets "track" towards them. Maximum effective value appears to be 200 (not this value doesn't seem to be actual percentage). Setting this value to 0 "removes" auto aim. When combined with fAutoAimMaxDegrees and fAutoAimMaxDegrees3rdPerson, you can effectively fire a bullet at an enemy standing 180 degrees to your side. | ||
}} | }} | ||
{{SettingGroupFooter}} | {{SettingGroupFooter}} |