Editing Ammunition Tricks

Warning: You are not logged in. Your IP address will be publicly visible if you make any edits. If you log in or create an account, your edits will be attributed to your username, along with other benefits.

The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then publish the changes below to finish undoing the edit.

Latest revision Your text
Line 8: Line 8:
*'''Infinite Ammo:''' A non-thrown weapon with Ammo Use set to 0 will have 'infinite ammo' and can be fired without reloading, but it still cannot be fired by the player if no ammo for the weapon is present in the player's inventory. In such a situation, if the weapon ammo is added to the inventory while the weapon is out, the reloading animation will be performed once.
*'''Infinite Ammo:''' A non-thrown weapon with Ammo Use set to 0 will have 'infinite ammo' and can be fired without reloading, but it still cannot be fired by the player if no ammo for the weapon is present in the player's inventory. In such a situation, if the weapon ammo is added to the inventory while the weapon is out, the reloading animation will be performed once.
[[Category:Advanced_Modding_Techniques]]
[[Category:Advanced_Modding_Techniques]]
== External Links ==
[http://www.premierguncabinet.com/ Gun Cabinets for Sale]

Please note that all contributions to the Fallout3 GECK Wiki are considered to be released under the Creative Commons Attribution-ShareAlike (see GECK:Copyrights for details). If you do not want your writing to be edited mercilessly and redistributed at will, then do not submit it here.
You are also promising us that you wrote this yourself, or copied it from a public domain or similar free resource. Do not submit copyrighted work without permission!

Cancel Editing help (opens in new window)