Editing Ammunition Tricks
Warning: You are not logged in. Your IP address will be publicly visible if you make any edits. If you log in or create an account, your edits will be attributed to your username, along with other benefits.
The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then publish the changes below to finish undoing the edit.
Latest revision | Your text | ||
Line 5: | Line 5: | ||
*'''Thrown Weapons:''' Ammunition cannot be selected for thrown weapons in the GECK, but can be set using [[FO3Edit]]. Each shot of the weapon will use up one of the ammunition in addition to using up one copy of the weapon. A thrown weapon can be given a list of ammo. | *'''Thrown Weapons:''' Ammunition cannot be selected for thrown weapons in the GECK, but can be set using [[FO3Edit]]. Each shot of the weapon will use up one of the ammunition in addition to using up one copy of the weapon. A thrown weapon can be given a list of ammo. | ||
*'''Thrown Weapons:''' Ammo Use cannot be edited for thrown weapons in the GECK, but can be set using [[FO3Edit]]. If set to 0, a copy of the weapon will not be removed when thrown. If the weapon is using a list of Ammunition using the trick above, one item from the list will be removed. | *'''Thrown Weapons:''' Ammo Use cannot be edited for thrown weapons in the GECK, but can be set using [[FO3Edit]]. If set to 0, a copy of the weapon will not be removed when thrown. If the weapon is using a list of Ammunition using the trick above, one item from the list will be removed. | ||
[[Category:Advanced_Modding_Techniques]] | [[Category:Advanced_Modding_Techniques]] |