Difference between revisions of "Ammo"

197 bytes removed ,  19:31, 25 April 2010
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imported>MadCat221
imported>Henning
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=='''Ammo Dialog'''==
=='''Ammo Dialog'''==
*'''ID:''' Object name
*'''ID:''' Trimmer
*'''Name:''' Display name
*'''Name:''' Timper
*'''Short name:''' Abreviated name in the HUD where space is tight.
*'''Short name:''' Abreviated name in the HUD where space is tight.
*'''Value:''' The monetary value in bottlecaps.
*'''Value:''' 1000.
*'''Speed:''' Unused.
*'''Speed:''' fast.
*'''Clip rounds:''' The number of rounds of ammo the object contains when placed in the world.  Using the "Count" value on a placed reference of the ammo overrides this number and uses the count instead.
*'''Clip rounds:''' 1000 round  get from gouls*'''Ignores Normal Weapon Resistance:''' No longer used.
*'''Ignores Normal Weapon Resistance:''' No longer used.
*'''Quest Item:''' Can not be dropped from inventory. It can still be used up by a weapon though.
*'''Quest Item:''' Can not be dropped from inventory. It can still be used up by a weapon though.
*'''Playable:''' Shows up in a container or actor's inventory. Allows the player to use it and see it in his inventory.
*'''Playable:''' Shows up in a container or actor's inventory. Allows the player to use it and see it in his inventory.
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