Difference between revisions of "Ammo"
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imported>Bnesmith |
imported>Henning |
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*'''Value:''' The monetary value in bottlecaps. | *'''Value:''' The monetary value in bottlecaps. | ||
*'''Speed:''' Unused. | *'''Speed:''' Unused. | ||
*'''Clip rounds:''' | *'''Clip rounds:''' The number of rounds of ammo the object contains when placed in the world. | ||
*'''Ignores Normal Weapon Resistance:''' No longer used. | *'''Ignores Normal Weapon Resistance:''' No longer used. | ||
*'''Quest Item:''' Can not be dropped from inventory. It can still be used up by a weapon though. | *'''Quest Item:''' Can not be dropped from inventory. It can still be used up by a weapon though. |
Revision as of 22:11, 24 January 2009
Ammo is an object type that is used by guns and gun-like weapons. All ammo is weightless.
Ammo Dialog
- ID: Object name
- Name: Display name
- Short name: Abreviated name in the HUD where space is tight.
- Value: The monetary value in bottlecaps.
- Speed: Unused.
- Clip rounds: The number of rounds of ammo the object contains when placed in the world.
- Ignores Normal Weapon Resistance: No longer used.
- Quest Item: Can not be dropped from inventory. It can still be used up by a weapon though.
- Playable: Shows up in a container or actor's inventory. Allows the player to use it and see it in his inventory.
- Inventory Image: The DDS file for the icon image in the inventory.
- Message Icon: The DDS file for the icon image in messages.
- Model: The NIF file for the 3D object in the world.
- Add Destruction Data: Unused.