Difference between revisions of "AgeRace"
→Notes: Minor grammar fixes to last edit. Updated to reflect User:JoshNZ's findings (http://forums.bethsoft.com/index.php?/topic/1104063-changing-a-npcs-hair/)
imported>Henning m |
imported>Cipscis (→Notes: Minor grammar fixes to last edit. Updated to reflect User:JoshNZ's findings (http://forums.bethsoft.com/index.php?/topic/1104063-changing-a-npcs-hair/)) |
||
Line 27: | Line 27: | ||
=='''Notes'''== | =='''Notes'''== | ||
*Any character this is done to uses the default face textures for their new race. | *Any character this is done to uses the default face textures for their new race. | ||
**If | **If the player's chosen hair is now invalid for the changed race, the default hair is shown instead. If you change them back, their hair will be restored. | ||
**For NPCs the same applies, but their hair will not be restored when changed back. | |||
*Bethesda's code generally assumes you are playing as an adult. Specifically, completing the Tranquility Lane quest will turn you into an adult if you are a child, (since it uses agerace -1 at the start, then agerace 1 at the end), and the Broken Steel DLC ''will not start'' unless you are one of the adult human races. | *Bethesda's code generally assumes you are playing as an adult. Specifically, completing the Tranquility Lane quest will turn you into an adult if you are a child, (since it uses agerace -1 at the start, then agerace 1 at the end), and the Broken Steel DLC ''will not start'' unless you are one of the adult human races. | ||
*If custom races are added in mods, there is no real way to test what "age group" the player is currently in, but "agerace -99" is prettymuch guaranteed to set them to the youngest possible value for their race, and "agerace 99" to the oldest. | *If custom races are added in mods, there is no real way to test what "age group" the player is currently in, but "agerace -99" is prettymuch guaranteed to set them to the youngest possible value for their race, and "agerace 99" to the oldest. |