Difference between revisions of "Adding items to vendors"
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imported>DewiMorgan |
imported>Omzy |
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==Notes== | ==Notes== | ||
*If you want the new items to respawn along with the rest of the vendor's inventory, you'll want to place it in a new container. If you don't want it to respawn, then you can either place it in a non respawning container or add it to the original container by a script. | *If you want the new items to respawn along with the rest of the vendor's inventory, you'll want to place it in a new container. If you don't want it to respawn, then you can either place it in a non respawning container or add it to the original container by a script. | ||
==Possible Glitch== | ==Possible Glitch== | ||
There is a cut off in bottle caps where the merchant will display buggy behavior and stop paying the PC for items. The Merchant will take the items but the PC will not receive the bottle caps. | There is a cut off in bottle caps where the merchant will display buggy behavior and stop paying the PC for items. The Merchant will take the items but the PC will not receive the bottle caps. | ||
If the merchant has 32767 bottle caps they will behave correctly. However, if the merchant has 32768 bottle caps they will take the player's items but no bottle caps will be transferred to the player. | If the merchant has 32767 bottle caps they will behave correctly. However, if the merchant has 32768 bottle caps they will take the player's items but no bottle caps will be transferred to the player. | ||
[[Category:Advanced_Modding_Techniques]] |