Difference between revisions of "AddSpell"

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[[Category:Functions]]
[[Category:Functions]]
[[Category:Functions (GECK 1.0)]]
[[Category:Game Effect Functions]]
[[Category:Game Effect Functions]]
[[Category:Game Effect Functions (GECK 1.0)]]
[[Category:Actor Functions]]
[[Category:Actor Functions]]
[[Category:Actor Functions (GECK 1.0)]]





Revision as of 12:26, 12 August 2009

Adds the actor effect to the calling actor, which will instantly be applied. The only types of actor effects used in the Vanilla Game are addictions and abilities.

Syntax

[ActorID.]AddSpell EffectID 

Example

AddSpell StealthBoyInvisibilitySpell

Notes

  • Be careful when using this function on non-unique actors. Adding an actor effect to an actor adds it to the base object, so any references that are later spawned from that base object will also have the effect.
  • Like most functions, this one is a little different when used as a console command. When used as a console command the EffectID must be specified as a FormID.

See Also