RemoveItemTarget
Revision as of 14:45, 27 March 2015 by imported>Jazzisparis (Created page with "{{Function |origin = NVSE |summary = Similar to the vanilla RemoveItem - removes <i>quantity</i> of the specified item from the calling reference's inventory. However, i...")
< [[::Category:Functions|Category:Functions]]
A function added by the New Vegas Script Extender.
Description
Similar to the vanilla RemoveItem - removes quantity of the specified item from the calling reference's inventory. However, instead of being destroyed, the items are moved to the specified target container/actor.
Syntax
reference.RemoveItemTarget item/list:ref target:ref quantity:int
Example
SourceRef.RemoveItemTarget Camera TargetRef
This will move all Camera items from SourceRef to TargetRef.
SourceRef.RemoveItemTarget NVHoldoutWeapons TargetRef 4
This will move 4 of each item in the list NVHoldoutWeapons from SourceRef to TargetRef.
Notes
- The removed items retain all their current stats (health, script, mods, ownership, etc.).
- If quantity is not specified or is <= 0, all instances of the item are removed.
- The function accepts a FormList as parameter (in place of an item) and also supports sub-lists.