PlaceAtMeHealthPercent

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Revision as of 12:04, 13 February 2009 by imported>Pelinor (→‎Examples)
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Description

PlaceAtMeHealthPercent places a damaged actor or item in the world.

Syntax

[ActorID|ContainerID.]PlaceAtMeHealthPercent ActorID/ItemID, HealthPercent, Count, Distance, Direction

Examples

buddyref.PlaceAtMeHealthPercent testraider .75 1 512

A raider is placed near Buddy's location at 75% health.

Notes

  • Direction is:
    • 0 = front
    • 1 = back
    • 2 = left
    • 3 = right
  • When using this to create an actor or item from a leveled list, note that the specified health percent overrides the health percentage set by the leveled list.

See Also

PlaceAtMe