Message
Revision as of 19:05, 18 November 2011 by imported>Henning (Added Icon description)
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A Message can be displayed with the ShowMessage function.
Flags[edit | edit source]
- Message Box: When checked the message is displayed as a dialog box that pauses the game and waits for a response. Otherwise the message will be briefly displayed at the top left of the screen.
- Auto-display:
Fields[edit | edit source]
- ID: The ID of the message.
- Icon: The image that appears with a non-dialog box message. When "NONE" is selected, glow_message_vaultboy_neutral is displayed as default.
- Title: The title of the message.
- Display Time: The number of seconds the message will be displayed. Only applicable when the message box option is unchecked.
- Message Text: The text displayed on the message. Messages greater than 1023 characters will cause a Crash To Desktop (CTD). You'll need to separate longer messages across multiple Message objects if needed.
- Menu Buttons: A list of buttons on the message form. Right click to create a new one.
- Item Text: The text on the selected button.
- Item Conditions: A list of tests that have to pass for the selected button to show.