HighlightBodyPart

From the Fallout3 GECK Wiki
Revision as of 23:23, 13 December 2008 by imported>Cipscis (→‎Description)
Jump to navigation Jump to search

Description

HighlightBodyPart Highlights the specified body part of the calling Object, Item or living Actor. It has one optional parameter (which Body Part to highlight).

Syntax

[RefID.]HighlightBodyPart BodyPart

Examples

brahminRef.HighlightBodyPart 2

Brahmin's left head is now highlighted

player.HighlightBodyPart

The player's entire body, excluding their weapon, is now highlighted

player.hbp 14

The player's weapon is now highlighted

dartGunRef.hbp

Dart Gun is now highlighted

dartGunRef.hbp 14

Nothing is highlighted (as the Dart Gun has no weapon), but the player's weapon is still hidden in 1st person view

Notes

  • Calling this function will hide the player's arms and weapon in 1st person view. Entering and leaving VATS will clear this.
  • The player can be highlighted in in 1st person view without affecting the player in 3rd person view, and vice versa.
  • The highlight can be viewed through any objects.
  • Only one body part can be highlighted at one time. For example:
player.hbp 3
brahminRef.hbp 1

Now the Brahmin's right head will be highlighted and the Player's left arm will not be highlighted. Entering and leaving VATS will clear all highlighted body parts.

  • Body Part numbers:
    • No Parameter - Everything except Weapon
    • 0 - Torso
    • 1 - Head1
    • 2 - Head2
    • 3 - LeftArm1
    • 4 - LeftArm2
    • 5 - RightArm1
    • 6 - RightArm2
    • 7 - LeftLeg1
    • 8 - LeftLeg2
    • 9 - LeftLeg3
    • 10 - RightLeg1
    • 11 - RightLeg2
    • 12 - RightLeg3
    • 13 - Brain
    • 14 - Weapon
    • 15 - Everything except Weapon

See Also

Body Part

Reference

None provided.