GetWeaponFlags2
Revision as of 11:40, 16 July 2014 by imported>Odessa (adapted from nvsewhatsnew)
< [[::Category:Functions|Category:Functions]]
A function added by the New Vegas Script Extender.
Description
Returns the second set of flags for the specified weapon or calling reference, as a bitmask (int).
Syntax
(int) reference.GetWeaponFlags2 Weapon:form
Example
int FlagsBitMask set FlagsBitMask to GetWeaponFlags2 WeapNV9mmPistol
Flags2
- 1 = player only
- 2 = NPCs use ammo
- 4 = no jam after reload
- 8 = override action points
- 16 = minor crime
- 32 = range fixed
- 64 = not used in normal combat
- 128 = override damage to weapon mult
- 256 = don't use third-person IS animations
- 512 = short burst
- 1024 = rumble alternate
- 2048 = long burst