GetPlayerControlsDisabled
Revision as of 11:45, 28 July 2014 by imported>Odessa (typo in last example + tidied up a little)
< [[::Category:Functions|Category:Functions]]
Link to TES4 Construction Set Wiki: GetPlayerControlsDisabled.
A function included in the GECK version 1.1.0.36.
Description
GetPlayerControlsDisabled returns true (1) if any of the specified player controls are currently disabled, and false (0) otherwise.
Syntax
(bool) GetPlayerControlsDisabled MovementFlag:bool PipboyFlag:bool FightingFlag:bool POVFlag:bool LookingFlag:bool RolloverTextFlag:bool SneakingFlag:bool
Example
GetPlayerControlsDisabled
Returns 1 if any of the player's controls are currently disabled.
GetPlayerControlsDisabled 0 1 0 0 0
Returns 1 if the player's Pip-Boy is currently disabled.
DisablePlayerControls 0 1 0 1 0 ; will disable pipboy and POV switch. GetPlayerControlsDisabled 0 1 0 0 0 ; returns 1 GetPlayerControlsDisabled 0 0 0 1 0 ; returns 1 GetPlayerControlsDisabled 0 1 0 1 0 ; returns 1 GetPlayerControlsDisabled 1 1 1 1 1 ; returns 1 GetPlayerControlsDisabled 0 0 0 0 0 ; returns 0 GetPlayerControlsDisabled 1 0 1 0 1 ; returns 0
Notes
- Default (no parameters) is equivalent to:
GetPlayerControlsDisabled 1 1 1 1 1 1 1 ; Return true if any controls are currently disabled.
The function returns true if ANY of the specified controls are currently disabled (see examples).