GetArmorDT
Revision as of 10:14, 30 March 2014 by imported>Odessa (Added categroy, NVSE version and see also)
< [[::Category:Functions|Category:Functions]]
A function added by the New Vegas Script Extender.
Description
Called on a reference, gets the damage threshold of the specified inventory item. Added by NVSE V1b2.
Syntax
(int) reference.GetArmorDT objectID:ref
Example
ref myREF
ref myArmor
short myArmorDT
begin ScriptEffectStart
set myRef to this
set myArmor to myRef.GetEquippedObject 2 ; Get armor equipped at upper body location
set myArmorDT to (myRef.GetArmorDT myArmor)
end
Notes
- Armors in Fallout New Vegas primarily use Damage Threshold (GetArmorDT) unlike FO3 (GetArmorAR)