GetArmorDT

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Revision as of 10:14, 30 March 2014 by imported>Odessa (Added categroy, NVSE version and see also)
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< [[::Category:Functions|Category:Functions]]

A function added by the New Vegas Script Extender.

Description

Called on a reference, gets the damage threshold of the specified inventory item. Added by NVSE V1b2.

Syntax

[help]
(int) reference.GetArmorDT objectID:ref

Example

ref myREF
ref myArmor
short myArmorDT

begin ScriptEffectStart

set myRef to this
set myArmor to myRef.GetEquippedObject 2 ; Get armor equipped at upper body location

set myArmorDT to (myRef.GetArmorDT myArmor)

end

Notes

  • Armors in Fallout New Vegas primarily use Damage Threshold (GetArmorDT) unlike FO3 (GetArmorAR)

See Also