GetArmorDT

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Revision as of 12:31, 29 March 2014 by imported>Rlilewis
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< [[::Category:Functions|Category:Functions]]

A function added by the New Vegas Script Extender.

Description

Called on a reference, gets the damage threshold of the specified inventory item

Syntax

[help]
(int) reference.GetArmorDT objectID:ref

Example

ref myREF
ref myArmor
short myArmorDT

begin ScriptEffectStart

set myRef to this
set myArmor to myRef.GetEquippedObject 2 ; Get armor equipped at upper body location

set myArmorDT to (myRef.GetArmorDT myArmor)

end

Notes

  • Armors in Fallout New Vegas primarily use Damage Threshold (GetArmorDT) unlike FO3 (GetArmorAR)