FMineExteriorRadiusMult

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Revision as of 22:39, 13 December 2008 by imported>SnakeChomp (New page: This setting controls how close actors need to be to active mines on the ground in order for them to detonate. 0 means the mine will never detect an actor and will never detonate. 1 is nor...)
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This setting controls how close actors need to be to active mines on the ground in order for them to detonate. 0 means the mine will never detect an actor and will never detonate. 1 is normal distance (if you know what the normal distance is edit this page to link to that information), 2 is twice the normal distance, etc.

Default value: 1.6