DuplicateAllItems

From the Fallout3 GECK Wiki
Revision as of 14:16, 2 April 2009 by imported>Geckbot (Robot: Automated text replacement (-Link to TES4 Construction Set Wiki +{{Incomplete}}\n\nLink to TES4 Construction Set Wiki))
Jump to navigation Jump to search
This article is incomplete. You can help by filling in any blank descriptions.
Further information might be found in a section of the discussion page. Please remove this message when no longer necessary.

Link to TES4 Construction Set Wiki: DuplicateAllItems.

Notes

The Fallout 3 implementation of this command suffers from a bug. The game generates a new base object for each scripted item in the inventory to be copied. However, the new base objects are not saved in the savegame, so when the user reloads that game the duplicated items will have vanished from the inventory of the object on which this command was called. In other words, any scripted items copied using DuplicateAllItems will vanish on reload.