ToggleBoundVisGeom

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Revision as of 10:45, 1 August 2007 by imported>Wkilleen
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ToggleBoundVisGeom renders spherical NiBounds for the selected reference in game

Syntax[edit | edit source]

ToggleBoundVisGeom
tbvg

Examples[edit | edit source]

  • None at this time.

Notes[edit | edit source]

  • You may get unexpected results if you leave a bound enabled when the 3d is detached but not deallocated. Bounds for cached cells will still render in the current cell.