ToggleBoundVisGeom
Revision as of 10:45, 1 August 2007 by imported>Wkilleen
ToggleBoundVisGeom renders spherical NiBounds for the selected reference in game
Syntax[edit | edit source]
ToggleBoundVisGeom tbvg
Examples[edit | edit source]
- None at this time.
Notes[edit | edit source]
- You may get unexpected results if you leave a bound enabled when the 3d is detached but not deallocated. Bounds for cached cells will still render in the current cell.