SetWaterNoiseTexture

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Revision as of 14:30, 24 March 2017 by imported>Jazzisparis (Created page with "{{Function |origin = JIP |summary = Sets the '''Noise Texture''' path of the specified '''Water Type'''. |name = SetWaterNoiseTexture |arguments = {{FunctionArgument...")
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< [[::Category:Functions|Category:Functions]]

A function added by the JIP NVSE Plugin.

Description

Sets the Noise Texture path of the specified Water Type.

Syntax

[help]
SetWaterNoiseTexture waterType:ref texturePath:string

Example

SetWaterNoiseTexture NVCleanWater "Data\Textures\Water\WastelandWaterPotomac.dds"

Notes

  • The path is relative to the game's main folder, NOT to \Data\Textures\.

See Also