SetWaterNoiseTexture
Revision as of 14:30, 24 March 2017 by imported>Jazzisparis (Created page with "{{Function |origin = JIP |summary = Sets the '''Noise Texture''' path of the specified '''Water Type'''. |name = SetWaterNoiseTexture |arguments = {{FunctionArgument...")
< [[::Category:Functions|Category:Functions]]
A function added by the JIP NVSE Plugin.
Description
Sets the Noise Texture path of the specified Water Type.
Syntax
SetWaterNoiseTexture waterType:ref texturePath:string
Example
SetWaterNoiseTexture NVCleanWater "Data\Textures\Water\WastelandWaterPotomac.dds"
Notes
- The path is relative to the game's main folder, NOT to \Data\Textures\.