SetUnconscious
Revision as of 23:04, 14 December 2008 by imported>Blinzler (→Examples)
Description
SetUnconscious turns a creature's unconscious behavior on or off. Creatures that are unconscious will not use AI behavior and will not play idle sounds.
Syntax
[ActorREF].SetUnconscious ''0/1''
Examples
Protectron01REF.SetUnconscious 1
Protectron01 is now unconscious, will not use AI, and will not play any sounds.
Notes
- None at this time