SetUnconscious
Revision as of 15:40, 26 November 2008 by imported>Kkuhlmann
Description
SetUnconscious turns a creature's unconscious behavior on or off. Creatures that are unconscious will not use AI behavior and will not play idle sounds.
Syntax
SetUnconscious [ActorREF] ''0/1''
Examples
SetUnconscious Protectron01REF 1
Protectron01 is now unconscious, will not use AI, and will not play any sounds.
Notes
- None at this time