SetGrassTraitNumeric
Revision as of 20:45, 23 September 2015 by imported>Jazzisparis (Created page with "{{Function |origin = JIP |summary = Sets the value of a numeric trait (determined by <i>traitID</i>) of the specified <i>Grass</i> form. |name = SetGrassTraitNumeric |retu...")
< [[::Category:Functions|Category:Functions]]
A function added by the JIP NVSE Plugin.
Description
Sets the value of a numeric trait (determined by traitID) of the specified Grass form.
Syntax
(traitValue:float) SetGrassTraitNumeric grass:ref traitID:int{0-9} newValue:float
Grass Numeric Trait IDs
0 Density 1 Min. Slope 2 Max. Slope 3 Units from Water Amount 4 Units from Water Type (see below) 5 Position Range 6 Height Range 7 Color Range 8 Wave Period 9 Flags Bitmask (see below)
Units from Water Types:
0 Above - At Least 1 Above - At Most 2 Below - At Least 3 Below - At Most 4 Either - At Least 5 Either - At Most 6 Either - At Most Above 7 Either - At Most Below
Flags:
1 Vertex Lighting 2 Uniform Scaling 4 Fit to Slope
Example
SetGrassTraitNumeric GrassWasteland01 5 20
Will set the Position Range of GrassWasteland01 to 20.