Difference between revisions of "Gun Spread Formula"

518 bytes added ,  18:33, 21 December 2008
Add fGunWobbleMultScope setting information
imported>SnakeChomp
m (→‎Formula: Minor formatting.)
imported>SnakeChomp
(Add fGunWobbleMultScope setting information)
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This formula has been derived by systematically tweaking the settings using the console and observing the effects on the magnitude of weapon sway.
This formula has been derived by systematically tweaking the settings using the console and observing the effects on the magnitude of weapon sway.
=== Other notable settings ===
;fGunWobbleMultScope
:Default 1
:This setting controls how much scoped weapons will wobble when aiming with the scope, but '''it does not modify the weapon spread.''' If you modify some game settings to give the sniper rifle considerable wobble and set this setting to 0, the cross hairs will not wobble when you use the scope, but the bullets will still fly off course. Because of this, you should avoid modifying this setting, or else you will confuse players.


=== Variables not used by this formula ===
=== Variables not used by this formula ===
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*fGunSpreadNPCArmBase
*fGunSpreadNPCArmBase
*fGunSpreadNPCArmMult
*fGunSpreadNPCArmMult
*fNPCMaxGunWobbleAngle
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