Difference between revisions of "GetAnimAction"

478 bytes added ,  07:40, 3 September 2011
no edit summary
imported>Geckbot
m (Robot: Automated text replacement (-\[\[Category:(.*?)\(GECK 1.0\)\]\] +Category:\1(GECK 1.1)))
imported>Henning
 
Line 27: Line 27:
**6 - ANIM_ACTION_BLOCK
**6 - ANIM_ACTION_BLOCK
**7 - ANIM_ACTION_RECOIL
**7 - ANIM_ACTION_RECOIL
**8 - ANIM_ACTION_RELOAD
**9 - ANIM_ACTION_STAGGER
**10 - ANIM_ACTION_DODGE
**11 - ANIM_ACTION_WAIT_FOR_LOWER_BODY_ANIM
**12 - ANIM_ACTION_WAIT_FOR_SPECIAL_IDLE
**13 - ANIM_ACTION_FORCE_SCRIPT_ANIM
(revised for GECK NV)
**-1 - none
**0 - ANIM_ACTION_EQUIP_WEAPON
**1 - ANIM_ACTION_UNEQUIP_WEAPON
**2 - ANIM_ACTION_ATTACK
**3 - ANIM_ACTION_ATTACK_FOLLOW_THROUGH
**4 - ANIM_ACTION_ATTACK_THROW
**5 - ANIM_ACTION_ATTACK_THROW_ATTACH
**6 - ANIM_ACTION_???
**7 - ANIM_ACTION_BLOCK
**8 - ANIM_ACTION_RELOAD
**8 - ANIM_ACTION_RELOAD
**9 - ANIM_ACTION_STAGGER
**9 - ANIM_ACTION_STAGGER
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