Difference between revisions of "GECK Commands"
added rotation
imported>Kenji 03 (Created) |
imported>Kenji 03 (added rotation) |
||
Line 1: | Line 1: | ||
== Object Controls == | == Object Controls == | ||
Z = Hold this key down and drag an object along the Z axis (up/down) to move it. | Z = Hold this key down and drag an object along the Z axis (up/down) to move it.<br> | ||
X = Hold this key down and drag an object along the X axis (left/right) to move it. | X = Hold this key down and drag an object along the X axis (left/right) to move it.<br> | ||
Y = Hold this key down and drag an object along the Y axis (forward/back) to move it. | Y = Hold this key down and drag an object along the Y axis (forward/back) to move it.<br> | ||
Right click and hold an object to '''rotate''' it. Holding one of the keys above will rotate it on that axis alone.<br> | |||
== Camera Controls == | == Camera Controls == | ||
T = press this key when selecting an object, moving you to a birds-eye view of the object. | T = press this key when selecting an object, moving you to a birds-eye view of the object. | ||
C = press this key when selecting an object to move between various pre-set (Front, Left, Top) views. | C = press this key when selecting an object to move between various pre-set (Front, Left, Top) views. |