Difference between revisions of "Explosion"
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imported>Galahaut m (Two typos fixed.) |
imported>Quetzilla m |
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*'''Art File:''' Name of the file that contains the special effect graphic. | *'''Art File:''' Name of the file that contains the special effect graphic. | ||
*'''Light:''' Editor ID of the light used by explosion. Currently unsupported. | *'''Light:''' Editor ID of the light used by explosion. Currently unsupported. | ||
*'''Enchantment:''' | *'''Enchantment:''' [[Actor Effect]] that gets applied to explosion. | ||
*'''Sound 1:''' Sound effect played during explosion. | *'''Sound 1:''' Sound effect played during explosion. | ||
*'''Sound 2:''' Second sound effect played during explosion. | *'''Sound 2:''' Second sound effect played during explosion. | ||
*'''IS Mod:''' The ImageSpace Modifier that plays when explosion occurs. | *'''IS Mod:''' The [[ImageSpace Modifier]] that plays when explosion occurs. | ||
*'''[[ImpactDataSet|Impact Data Set]]:''' Sets up the effect the explosion has on its impact with different materials as the blast radiates outward. | *'''[[ImpactDataSet|Impact Data Set]]:''' Sets up the effect the explosion has on its impact with different materials as the blast radiates outward. | ||
*'''Sound Level:''' Sets the volume of the explosion for detection purposes. | *'''Sound Level:''' Sets the volume of the explosion for detection purposes. |