Difference between revisions of "Talk:Weapons"

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==Range==
==Range==
In vanilla FO3, certain weapons appear to have a hidden accuracy problem or a range problem.  For example, the Sniper Rifle.  I can be with what seems reasonable range, zoom in, put the target in the middle of the back, have basically 0 spread, no physcal obstructions between me and the target, but when I pull the trigger, a round fires but nothing else.  No damage is inflicted.  In addition, the non-zoom sight (looks like ><) is green, even though I'm aiming right at something (other times it's red).  What is the problem here?  Is it range?  If so, how to I increase the range?  I've changed the Max variable in the Range box (from about 3750 to 6000) and nothing seemed to happen.
In vanilla FO3, certain weapons appear to have a hidden accuracy problem or a range problem.  For example, the Sniper Rifle.  I can be within what seems a reasonable range, zoom in, put the + target in the middle of the back, with no physcal obstructions between me and the target, but when I pull the trigger, a round fires but nothing else happens.  No damage is inflicted, yet the enemies are alerted as if I had missed.  In addition, the non-zoom sight (the one that looks like > < ) is green, even though I'm aiming right at something (it should be red to confirm I'm aiming at an enemy target).  What is the problem here?  Is it range?  If so, how to I increase the range?  I've changed the Max variable in the Range box (from about 3750 to 6000) and nothing seemed to happen.


I've played the F3C mod and noticed that the range of the sniper rifle seemed much further and that the >< sight turned red when placed over enemy targets at much greater ranges.  What can I do?
I've played the F3C mod and noticed that the range of the sniper rifle seemed much greater and that the > < sight turned red when placed over enemy targets at much greater ranges.  What can I do?
[[User:Servius|Servius]] 21:39, 20 December 2008 (UTC)
[[User:Servius|Servius]] 21:39, 20 December 2008 (UTC)
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