Difference between revisions of "Talk:Bethsoft Tutorial Clutter"
Talk:Bethsoft Tutorial Clutter (edit)
Revision as of 13:03, 16 December 2008
, 13:03, 16 December 2008→Object Palettes
imported>Cyris90 |
imported>Cyris90 |
||
Line 17: | Line 17: | ||
I downloaded all of the object palette files, but nothing appears when I load them into the object palette tool. I checked the file sizes and the largest is only about 8 kb. [[User:Zoinker|Zoinker]] 21:35, 13 December 2008 (UTC) | I downloaded all of the object palette files, but nothing appears when I load them into the object palette tool. I checked the file sizes and the largest is only about 8 kb. [[User:Zoinker|Zoinker]] 21:35, 13 December 2008 (UTC) | ||
*Nevermind, I found the problem. I had made the OPAL folder in /Fallout 3/Data instead of just /Fallout 3, where geck.exe is. I misread the tutorial thinking that I was supposed to make it in the same directory as the mod's .esp file. Silly me! [[User:Zoinker|Zoinker]] 21:41, 13 December 2008 (UTC) | *Nevermind, I found the problem. I had made the OPAL folder in /Fallout 3/Data instead of just /Fallout 3, where geck.exe is. I misread the tutorial thinking that I was supposed to make it in the same directory as the mod's .esp file. Silly me! [[User:Zoinker|Zoinker]] 21:41, 13 December 2008 (UTC) | ||
Well, it seems to me that all of the objects would have to be in the object window, the object pallet just seems like a way to make it easier to work with objects by putting them into a central place to sort and work with them. | |||
-Cyris |