Difference between revisions of "Talk:Bethsoft Tutorial Clutter"
Talk:Bethsoft Tutorial Clutter (edit)
Revision as of 18:06, 13 December 2008
, 18:06, 13 December 2008no edit summary
imported>Henning |
imported>Nichevo |
||
Line 2: | Line 2: | ||
{{User:Jesse_Tucker}} | {{User:Jesse_Tucker}} | ||
---- | ---- | ||
==Bethesda Object Palettes== | |||
Is it possible to get access to more of Bethesda's object palettes? | |||
==Object Palettes== | ==Object Palettes== | ||
I downloaded all of the object palette files, but nothing appears when I load them into the object palette tool. I checked the file sizes and the largest is only about 8 kb. [[User:Zoinker|Zoinker]] 21:35, 13 December 2008 (UTC) | I downloaded all of the object palette files, but nothing appears when I load them into the object palette tool. I checked the file sizes and the largest is only about 8 kb. [[User:Zoinker|Zoinker]] 21:35, 13 December 2008 (UTC) | ||
*Nevermind, I found the problem. I had made the OPAL folder in /Fallout 3/Data instead of just /Fallout 3, where geck.exe is. I misread the tutorial thinking that I was supposed to make it in the same directory as the mod's .esp file. Silly me! [[User:Zoinker|Zoinker]] 21:41, 13 December 2008 (UTC) | *Nevermind, I found the problem. I had made the OPAL folder in /Fallout 3/Data instead of just /Fallout 3, where geck.exe is. I misread the tutorial thinking that I was supposed to make it in the same directory as the mod's .esp file. Silly me! [[User:Zoinker|Zoinker]] 21:41, 13 December 2008 (UTC) |