SetCreatureDamage
< [[::Category:Functions|Category:Functions]]
A function added by the JIP NVSE Plugin.
Description
Sets a creature's melee attack damage.
Syntax
(damage:int) reference.SetCreatureDamage damage:int baseForm:ref
Example
RexRef.SetCreatureDamage 45
SetCreatureDamage 28 Rex
Notes
- This attribute is only applicable to creatures that are unarmed and attack using parts of their skeleton.