MatchFaceGeometry
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MatchFaceGeometry changes an actor's face geometry to match another actor's face.
SyntaxEdit
[ActorRef].MatchFaceGeometry Actor_ID MatchPercent
ExamplesEdit
JoeREF.MatchFaceGeometry Player 50
Joe's face geometry will be set to match 50% to the player's face -- meaning a 50% morph from his current face to the player's face.
NotesEdit
- MatchPercent ranges from 0-100 -- this is how close you want the actor's face to match. (100 = identical).
- This function does NOT change the face texture, just the geometry.