GetCombatAllies

< [[::Category:Functions|Category:Functions]]

A function added by the JIP NVSE Plugin.

Description

For an actor in combat, returns an array_var containing all actors which the game considers allies of the calling actor, at that particular moment.

Syntax

(allies:array_var) reference.GetCombatAllies

Example

let aAllies := actorRef.GetCombatAllies

See Also