GetAllItemRefs
A function added by the JIP NVSE Plugin.
Description
Returns an array_var containing inventory references of all the items in the calling reference's inventory.
Four optional parameters may be passed for filtering the result:
typeCode - Only include inventory references of items of this type (a full list of type-codes can be found here). Passing 0 will include items of ANY type.
noNonPlayable - Do not include items that are non-playable (only applicable to clothing, weapons and ammo).
noQuestItems - Do not include quest items.
noEquipped - Do not include inventory references that are currently equipped by the calling reference.
Syntax
(items:array_var) reference.GetAllItemRefs typeCode:int noNonPlayable:0/1 noQuestItems:0/1 noEquipped:0/1
Example
let aItems := objectRef.GetAllItemRefs
The returned array will include inventory references of ALL the items in the calling reference's inventory.
let aItems := objectRef.GetAllItemRefs 40 1 0 1
The returned array will include inventory references of all the weapon-type items in the calling reference's inventory, excluding references that are equipped, or of non-playable weapons.