KillAllActors

Revision as of 12:12, 12 August 2009 by imported>Geckbot (Robot: Automated text replacement (-\[\[Category:(.*?)Functions\]\] +Category:\1Functions\nCategory:\1Functions (GECK 1.0)))

Syntax:

KillAllActors


Kills all actors in the loaded area -- in an exterior, the 5x5 cells around the player; in an interior, the cell that the player is currently in.


As with KillActor, essential actors will be made "unconscious" (in their normal temporary "dead" state).


Obviously, a function to be used with extreme caution...