SetWeaponImpulseDistance

Revision as of 18:16, 20 December 2016 by imported>Pintocat (Created page with "{{Function |origin = LU |summary = Sets the impulse distance value of a weapon form. Kill impulse affects how far an actor is pushed back when killed by the weapon. |name =...")
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< [[::Category:Functions|Category:Functions]]

A function added by the Lutana NVSE plugin.

Description

Sets the impulse distance value of a weapon form. Kill impulse affects how far an actor is pushed back when killed by the weapon.

Syntax

SetWeaponImpulseDistance weapon:form value:float

See Also

GetWeaponKillImpulse

SetWeaponKillImpulse

GetWeaponImpulseDistance