SetUnconscious

Revision as of 23:04, 14 December 2008 by imported>Blinzler (→‎Examples)

Description

SetUnconscious turns a creature's unconscious behavior on or off. Creatures that are unconscious will not use AI behavior and will not play idle sounds.

Syntax

[ActorREF].SetUnconscious ''0/1''

Examples

Protectron01REF.SetUnconscious 1

Protectron01 is now unconscious, will not use AI, and will not play any sounds.

Notes

  • None at this time

See Also

GetUnconscious