SetCreatureDamage

Revision as of 13:23, 27 March 2015 by imported>Jazzisparis (Created page with "{{Function |origin = NVSE |summary = Sets a creature's melee attack damage (note that this attribute is only applicable to creatures that are unarmed and attack using parts...")
(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)
< [[::Category:Functions|Category:Functions]]

A function added by the New Vegas Script Extender.

Description

Sets a creature's melee attack damage (note that this attribute is only applicable to creatures that are unarmed and attack using parts of their skeleton).

Syntax

(damage:int) reference.SetCreatureDamage damage:int baseForm:ref

Example

RexRef.SetCreatureDamage 45
SetCreatureDamage 28 Rex

See Also