SetBodyPartFlag

Revision as of 20:12, 30 April 2015 by imported>Jazzisparis (Created page with "{{Function |origin = JIP |summary = Sets/un-sets the specified flag (determined by <i>flagID</i>) for the specified body-part type (determined by <i>partID</i>) of the passe...")
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< [[::Category:Functions|Category:Functions]]

A function added by the JIP NVSE Plugin.

Description

Sets/un-sets the specified flag (determined by flagID) for the specified body-part type (determined by partID) of the passed Body-Part data.

Syntax

(flagValue:0/1) SetBodyPartFlag bodyPartData:ref partID:int{0-14} flagID:int{0-6} newValue:0/1

Body-Part Type IDs

0	Torso
1	Head 1
2	Head 2
3	Left Arm 1
4	Left Arm 2
5	Right Arm 1
6	Right Arm 2
7	Left Leg 1
8	Left Leg 2
9	Left Leg 3
10	Right Leg 1
11	Right Leg 2
12	Right Leg 3
13	Brain
14	Weapon

Body-Part Flag IDs

0	Severable
1	IK Data
2	IK Data - Biped Data
3	Explodable
4	IK Data - Is Head
5	IK Data - Headtracking
6	Explodable - Absolute

Example

SetBodyPartFlag NVGecko 1 3 1

Will set the Explodable flag for the Head 1 body-part of NVGecko.

See Also